Woven: The unique adventure game where a seemingly safe woollen world is actually being threatened by metal insects. (shush, spoilers!). The game that lets you puzzle and explore your way through a rhyming story by changing the body parts of your hopelessly clumsy main character.
Ever since the Kickstarter in 2016 the Alterego Games Team has been developing Woven at a slow but steady pace. Slow and steady usually wins the race usually, but this was taking too long. At the start of 2019 the studio made the decision that if they wanted to develop Woven, this would the year to do it, making it the studios main focus. With their own funds, spare time and lots of effort the studio’s small team developed the game up to the halfway mark, and then set out to find a publisher.
We found them, or better, they found us. StickyLock Studios, a Dutch publisher with lots of tech and game experience will help publish the game while bestowing full creative freedom to the Alterego team. Together we want to bring something unique to the gaming world. Combining the quirkiness of an stubborn indie-developer with the experience of an established publisher and multiplatform launch!
All the actual game levels are now in place, recordings for game narration have begun, puzzles and content are being developed every day, while also working on cinematic cameras shots to augment both ambiance and storytelling.
While making the best game we can is our main focus, we’ll also try to regularly show what we’re creating. We’ll be opening a Discord channel[discord.gg], (come join us!) and show content through Facebook, Instagram and Twitter, with the odd newsletter in between.
With the launch of our trailer soon, we’ll also be able to make some pretty mind-boggling news about all our plans for Woven.
Follow us on our social media pages to know everything about the game, updates and other cool stuff!